Ajout d'entités "glitch" a la scene

This commit is contained in:
2026-04-20 23:11:05 +02:00
parent f1229866d1
commit 3d5bef4153
5 changed files with 231 additions and 69 deletions
@@ -0,0 +1,3 @@
void main() {
gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);
}