import { loadEvents } from './events.js' import { loadStatus } from './status.js' import { scanlinesAnimation } from './cuteTexture.js' import { noiseAnimation } from './cuteTexture.js' loadEvents(); loadStatus(); // =================================== background texture let textureVideo = document.querySelectorAll('main > #texture'); for (let video of textureVideo){ video.style.visibility = 'collapse'; } let textureCanvas = document.querySelector('main > canvas'); textureCanvas.style.visibility = 'visible'; console.log(textureCanvas); //console.log(textureVideo) scanlinesAnimation(); // ======================================== stops here ! let target = document.querySelector('#posterWindow'); let startTarget = target.querySelector('.posterTitle'); console.log('selected target :', startTarget); let startX, startY; let clicked = false; startTarget.addEventListener('mousedown', (event) => { startX = event.pageX; startY = event.pageY; clicked = true; console.log('clicking...') }) startTarget.addEventListener('touchstart', (event) => { startX = event.pageX; startY = event.pageY; clicked = true; console.log('touching...') }) document.addEventListener('mousemove', (event) => { if(clicked){ console.log('moving...') let currentX = event.pageX; let currentY = event.pageY; let moveX = target.offsetLeft + currentX - startX; target.style.left = moveX + 'px'; let moveY = target.offsetTop + currentY - startY; target.style.top = moveY + 'px'; startX = currentX; startY = currentY; } }); document.addEventListener('touchmove', (event) => { if(clicked){ console.log('moving...') let currentX = event.pageX; let currentY = event.pageY; let moveX = target.offsetLeft + currentX - startX; target.style.left = moveX + 'px'; let moveY = target.offsetTop + currentY - startY; target.style.top = moveY + 'px'; startX = currentX; startY = currentY; } }); document.addEventListener('mouseup', () => { console.log('STOP !') clicked = false; }) document.addEventListener('touchend', () => { console.log('STOP !') clicked = false; })