src: main: Document a potential panic condition
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@@ -75,6 +75,7 @@ async fn main() -> anyhow::Result<()> {
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StatusMessage { contact: false, .. } => (Some(LolOpenerStatus::Open), "🟢 Le LOL est ouvert :)"),
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};
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//XXX: Panic if the lock is poisoned (why would that happen?)
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let mut current_status = current_status.lock().unwrap();
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if new_status != *current_status {
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debug!("Sending msg {}", msg);
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