Implement sensor status debouncing

This introduces a configurable debouncing delay before which no update
is sent to matrix, which avoids flooding the matrix room with updates
when the door is opened and closed in quick succession. It also allows
to quickly open and close the door without sending notifications.

The debouncing window can be configured in config.yml, see example.
This commit is contained in:
mirsal committed 2026-10-07 10:52:14 +00:00
1 parent bf6ccc6df1
commit 0ed1871042
3 files changed
+53 -15

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+2
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@@ -9,6 +9,8 @@ mqtt:
rooms:
- "!iFCnqQcvrVIeehrjQO:chat.labolyon.fr"
debounce_delay: 10 # seconds
# username / password login
# /!\ will create a new device every time the bot starts
username: "login"
+1
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@@ -46,6 +46,7 @@ pub enum AuthConfig {
pub struct Config {
pub mqtt: MQTTConfig,
pub rooms: Vec<String>,
pub debounce_delay: u64,
#[serde(flatten)]
pub auth: AuthConfig,
pub homeserver_uri: String
+50 -15
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@@ -24,7 +24,8 @@ mod matrix;
mod mqtt;
use tokio::{
sync::{Notify, broadcast},
sync::{Notify, broadcast, mpsc},
time::{sleep, Duration},
task::JoinHandle,
};
@@ -48,11 +49,16 @@ struct Args {
config: String,
}
#[derive(PartialEq)]
enum LolOpenerStatus {
#[derive(PartialEq, Clone, Copy, Debug)]
enum DoorSensorStatus {
Open,
Closed,
}
#[derive(Debug)]
struct LolOpenerState {
sensor_status: Option<DoorSensorStatus>,
update_pending: bool,
}
#[tokio::main]
async fn main() -> anyhow::Result<()> {
@@ -80,25 +86,54 @@ async fn main() -> anyhow::Result<()> {
matrix_ready.notified().await;
info!("Matrix is ready");
let current_status = Arc::new(Mutex::new(None));
let current_status = Arc::clone(&current_status);
let current_state = Arc::new(Mutex::new(LolOpenerState {
sensor_status: None,
update_pending: false
}));
let current_state = Arc::clone(&current_state);
let (debounce_tx, mut debounce_rx) = mpsc::unbounded_channel::<(DoorSensorStatus, String)>();
let debounce_delay = config.debounce_delay;
let rooms = config.rooms.clone();
let handle = tokio::spawn(async move {
while let Some((new_status, msg)) = debounce_rx.recv().await {
let should_wait = {
//XXX: Panic if the lock is poisoned
let state = current_state.lock().unwrap();
!state.update_pending
};
if should_wait {
sleep(Duration::from_secs(debounce_delay)).await;
//XXX: Panic if the lock is poisoned
let mut state = current_state.lock().unwrap();
state.update_pending = false;
if Some(new_status) != state.sensor_status {
debug!("Sending msg {}", msg);
//XXX: Panic if the matrix module can't get the message
bcast_tx.send((msg, rooms.clone())).unwrap();
state.sensor_status = Some(new_status);
}
}
}
});
let mut mqtt = MQTT::new(config.mqtt.clone()).await;
mqtt.subscribe(move |status: StatusMessage| {
let (new_status, msg) = match status {
StatusMessage { contact: true, .. } => (Some(LolOpenerStatus::Closed), "🔴 Le LOL est fermé :("),
StatusMessage { contact: false, .. } => (Some(LolOpenerStatus::Open), "🟢 Le LOL est ouvert :)"),
StatusMessage { contact: true, .. } => (DoorSensorStatus::Closed, "🔴 Le LOL est fermé :("),
StatusMessage { contact: false, .. } => (DoorSensorStatus::Open, "🟢 Le LOL est ouvert :)"),
};
//XXX: Panic if the lock is poisoned (why would that happen?)
let mut current_status = current_status.lock().unwrap();
if new_status != *current_status {
debug!("Sending msg {}", msg);
//XXX: Panic if the matrix module can't get the message
bcast_tx.send((msg.into(), config.rooms.clone())).unwrap();
*current_status = new_status;
}
//XXX: Panic if the channel is closed
debounce_tx.send((new_status, String::from(msg))).unwrap();
}).await.unwrap(); //XXX: Panic if the mqtt broker fails
handle.abort();
handle.await.unwrap();
})
};