Files
drags-and-nerds/v1-com-officielle/glitcher/glitcher.js
T

112 lines
2.8 KiB
JavaScript

import { Glitcher } from "./lib/glitcher";
const CANVAS = document.getElementById("ui-canvas")
const UI_GLITCHER = new Glitcher(CANVAS)
const FORM = document.getElementById("glitcher-form")
async function updateFromForm(){
let data = new FormData(FORM)
let image = data.get("image")
if(image.size > 0){
if(UI_GLITCHER.currentImageFile != image){
await UI_GLITCHER.setImage(image)
UI_GLITCHER.clearGlitch()
}
} else {
UI_GLITCHER.clearImage()
}
document.getElementById("welcome-panel").hidden = image.size > 0
document.getElementById("glitch-panel").hidden = image.size == 0
UI_GLITCHER.render()
}
for(let el of FORM.elements){
el.addEventListener("change", () => FORM.requestSubmit())
}
FORM.addEventListener("submit", e => {
e.preventDefault()
updateFromForm()
})
FORM.addEventListener("reset", e => {
FORM.elements["image"].value = ""
updateFromForm()
})
document.getElementById("download-btn").addEventListener("click", async e => {
e.preventDefault();
let data = await UI_GLITCHER.toBlob("image/jpeg", 0.9);
let a = document.createElement('a')
a.href = URL.createObjectURL(data)
a.download = UI_GLITCHER.currentImageFile.name
a.click()
setTimeout(() => URL.revokeObjectURL(a.href), 10000)
})
CANVAS.addEventListener("pointerdown", e => {
let pointerId = e.pointerId;
let lastX = undefined;
let lastY = undefined;
let lastCommit = null;
function applyGlitch(e){
if(e.pointerId != pointerId){
return
}
let canvasRect = CANVAS.getBoundingClientRect()
let x = e.clientX - canvasRect.left
let y = e.clientY - canvasRect.top
let now = Date.now()
if(lastCommit === null || now - lastCommit > 100){
let width = 50;
if(e.pointerType == "touch"){
width *= 2
}
let deltaX = lastX !== undefined ? x - lastX : 0
let deltaY = lastY !== undefined ? y - lastY : 0
width += Math.max(Math.abs(deltaX), Math.abs(deltaY))
width += Math.random()*2
UI_GLITCHER.addGlitch(x, y, width)
UI_GLITCHER.render()
lastCommit = now
}
lastX = x
lastY = y
}
function endGlitch(e){
if(e.pointerId != pointerId){
return
}
window.removeEventListener("pointermove", applyGlitch)
window.removeEventListener("pointerup", endGlitch)
}
window.addEventListener("pointerup", endGlitch)
window.addEventListener("pointermove", applyGlitch)
applyGlitch(e)
})
/*function startRendering(){
UI_GLITCHER.render()
requestAnimationFrame(startRendering)
}
startRendering()*/
setInterval(() => UI_GLITCHER.render(), 500)
updateFromForm()