addCandidate($candidate1);
$myElection1->addCandidate($candidate2);
$myElection1->addCandidate($candidate3);
$candidate4 = $myElection1->addCandidate('Candidate 4');
// Add some votes, by some ways
$myElection1->addVote(
[
$candidate2, // 1
[$candidate1, $candidate4], // 2 - Tie
// Last rank is optionnal. Here it's : $candidate3
]
);
$myElection1->addVote('Candidate 2 > Candidate 3 > Candidate 4 = Candidate 1'); // last rank can also be omitted
$myElection1->parseVotes(
'tagX || Candidate 1 > Candidate 2 = Candidate 4 > Candidate 3 * 4
tagX, tagY || Candidate 3 > Candidate 1 * 3'
); // Powerfull, it add 7 votes
$myElection1->addVote(new Vote(
[
$candidate4,
$candidate2,
// You can ignore the over. They will be at the last rank in the contexte of each election.
]
));
// Get Result
// Natural Condorcet Winner
$myWinner = $myElection1->getCondorcetWinner(); // Return a candidate object
$this->assertEquals('My winner is Candidate 1
', 'My winner is ' . $myWinner->getName() . '
');
// Natural Condorcet Loser
$myLoser = $myElection1->getCondorcetLoser(); // Return a candidate object
$this->assertEquals('My loser is Candidate 3', 'My loser is ' . $myLoser->getName());
// Schulze Ranking
$myResultBySchulze = $myElection1->getResult('Schulze'); // Return a multi-dimensional array, filled with objects Candidate (multi-dimensional if tie on a rank)
# Echo it easily
$this->assertEquals([1=>'Candidate 1', 2=>'Candidate 2', 3=>'Candidate 4', 4=>'Candidate 3'], CondorcetUtil::format($myResultBySchulze));
// Get Schulze advanced computing data & stats
$mySchulzeStats = $myElection1->getResult('Schulze')->getStats();
// Get Copeland Ranking
$myResultByCopeland = $myElection1->getResult('Copeland');
// Get Pairwise
$myPairwise = $myElection1->getPairwise();
// How long computation time behind us?
$timer = $myElection1->getGlobalTimer();
// SHA-2 checksum and sleep
$myChecksum = $myElection1->getChecksum();
$toStore = serialize($myElection1);
$comeBack = unserialize($toStore);
$this->assertEquals($comeBack->getChecksum(), $myChecksum); // True
}
}